News from to July 13th to August 31st, 2004. Newer news. Older news.
Tuesday, August 31st by Morfans
Longer Than... Nah, Too Easy. - 3:00 AM
Due (partly) to the immense number of demos in this update the all demos download for this update has been divided into two parts:
part 1 and
part 2.
That's right, ladies and gentlemen, this update contains an almost inconceivable 67 demos! With this added to all the other demos we've had recently it means that we only need to receive another nineteen demos to make this the greatest month in SDA history. So I'm begging you, I'm pleading with you, I'm down on my knees here: if you can make a demo while it's still August please do and send it in to us. Whoever you are, however good you are, no matter how "retired" you are, help us to make nineteen demos in one day and be a part of speedrunning history.
So on with the demos. Starting with a piece of total crazyness from the ever expanding de Mestre clan.
Pif, Luc, Georges and Andre have sent us a demo in a discipline that we thought was impossible, the Nightmare 100% of shafted. Of course, we only thought it was impossible because we didn't envision anyone turning up mob handed to take on a room full of 29 shamblers with just some axes. It turns out that if one person distracts them then the others can slowly chop away at the big, white bastards but it can take up to 10:22 to do it. And since they got such a low decimal I have to believe that 10:21 is possible with faster play...
Not often we start with a coop, but then it's not often we get a coop like that. Now on to the regular demos starting with the fastest man alive, Kay Berntsen. He's taken a short rest from id ownage to run his delicate little feet through the Easy Run of hip3m4 in 1:04, two seconds faster than Amrik. Anyone that moves that fast through the spinning blades trap thingy deserves the record in my opinion.
I was moaning to Connor Fitzgerald the other day in #qdq that he's spending far too much time working on project runs and not enough time making regular cool demos. His response? This sweet Easy 100% through the bunny enabled rd1m1 in 1:09, six seconds faster than Stubby.
On to ballshft next, simply because it's got a bit of me in it...
- Your friendly updater and inspiration to the whole world, Richard Skidmore, has recaptured the Nightmare Run by one second from Christian with this 0:25. Don't think there's ever been two DK fire jumps in one demo before. Then again I thought Markus was the last person to send in an id 100% as their first demo so what do I know. (Marv, Joe and Naga all did runs as their first demos, I know, but I did specifically say 100%s.)
- What else has happened on this fine map? Pif and Luc used some spawning shenanigans to complete the Nightmare Run in 0:19 and then in the much smoother 0:17.
Another fine map, another fine member of TeamSDA owns the Nightmare Run. It must be carnage.
- Thomas Bergendorff improved his own record by twenty-one seconds to 1:07 with an insanely lucky 128 unit grenade jump in the middle of ogre mayhem and the most beautiful non-pent-quad-from-lava-grab I've seen in many a moon.
- Naturally, Pif and Luc made two demos showing something similar, but substituting Luc's hefty weapon for the OG jump. They got 1:02 and then 0:56. The excitement was just too much for Luc in both demos... :-)
More on fire from hot new runner Joe Pecoraro.
- He improved his Easy Run by another second to 0:36.
- Which again was all the encouragement Pif and Luc needed to do the Easy Run in 0:33 and then 0:32.
- But they didn't stop there! Oh no indeed, sir!! Because they also did two Nightmare Runs!!! First in 0:34!!!! And then in 0:33!!!!! (I have no idea why I just used so many exclamation marks. Just put it down to the fact I'm writing this while I have an erection. Do you feel a little uneasy now? I would if I were you.)
If ever a map was going to be described as "that big, steep hill one" then it's going to be cbfspq2.
- Mattias Öman wrestled the Easy 100% from Pif by two seconds with a downwards plummeting 0:41.
- But experience, cunning and fucking fast bunnying allowed Daniel Hansson to rule them all with a magnificent 0:34. Smarts, that's what this boy's got. Smarts.
- Before the last demo arrived Mattias decided to have another try at this run and he took Christian Tornberg along to help him. Between them they could only equal Daniel's time of 0:34.
- Mattias still wasn't finished, but he moved his focus to Pif's Nightmare 100% and he shaved two seconds off to get 0:43 and then gouged a large, three second chunk out of that to get 0:40.
We've already seen one fine demo from our new friend BogoJoker in this update, but he's done a whole lot more in this laast week.
- He tried his hand at monster in-fighting on the bast 100%s. (Not the vore-crazy "all kills" version, the "screw the zombies" version).
- He took four seconds off of Mads-Peter's Easy 100% to get 1:24 which soon became 1:23.
- And when he moved on to the Nightmare 100% it seems the monsters just couldn't kill each other fast enough and he exited in the fine time of 1:17, eleven seconds faster than Mads-Peter.
- The blister Easy 100% fell to his fury as he brought the time crashing down to 1:01, five seconds faster than Bergs.
- I always thought that Dan's Easy Run of darkages was pretty close to optimal, but I reckoned without some power-bunnying and flawless play (except for one stupid knight) to get the time down to 0:27.
- He made two improvements to Basil's Easy 100% of dm6sp, first to 0:40, which is a very good demo, and then to 0:36 which is an outstanding demo. You can tell that this guy has deathmatched this level a fair bit, shame it's a .1 though. :-P
- Next came an assault on foon.
- This is Hansson's map. Everyone knows that. You don't go taking his records. It's not polite. Politeness can, it seems, go and insert the external organ of it's choice into the orifice of it's choice as he improved the Easy 100% by three seconds to 1:18.
- Fleck has enough records that he won't miss the Nightmare 100% too much. But the fact that it's a fifteen second improvement to 1:50 might chafe a bit.
His final trick of the week was to wrest the 100% records on e1m1rmx away from their current owners.
- He dragged the Nightmare 100% away from Mattis by two seconds with a 1:13 grunt blast.
- Evan's Easy 100% was a little more of a challenge but soon fell to the new boy when he stormed into the slipgate in 0:57.
Those of you with a keen eye will have noticed that the two "all demos downloads" have different dates on then. Those of you with keen, analytical minds will have worked out that there was suppossed to have been an update a few days ago. Why wasn't there? Well, partly it was down to GameSpy ripping the guts out of the site with their "maintenance" but mostly it was down me ripping the guts out of my modem when I moved all my stuff out of my office into our small spare room. It wasn't my idea. My wife, Mrs Morfans, said I had to because we need the room for a "nursery" what with her being all "pregnant" or something. I wasn't really listening to be honest. Anyway, you'll be relieved to hear that the modem's okay now.
Marathons. I just love a marathon. Luckily so does George Dickeson and he's proved it by filling the horribly difficult Nightmare Run of the dmsp levels in the respectable time of 3:12. Even if you don't like marathons you have to check out the dm3sp demo. I LOLed. :-)
We've already seen a lot of them tonight, but the two guys that have done their fair share of making this month so god damned demo drenched, Luc and Pif, have only just got started.
- The Nightmare Run of bbelief3 saw them use the ol' quad out of the water trick that made the Easy Run such fun, but this 0:37 has extra carnage to add that little bit more spice to it.
- Next we have the demo that got them into the shambler axing mood that led to the 4-player mayhem that started this update. They chopped their way through the Nightmare 100% of bbelief7 in 1:51 and then, taking a more pragmatic approach to ammo use, in 1:31, one hundred and four seconds faster than Nolan's legendary single player time.
- Simple, boxy, ugly and stupid. No, it's not the return of Amrik, it's the Nightmare 100% of cult which they did in 0:37. I don't think I've actually watched this one yet. Hang on... Pretty good! Nicely timed exit. Luc: what mouse sensitivity do you use?
- They did the long way run of The Door To Chthon without trying to get all clever with the rules and made it in 0:27.
- A rather odd little level is frcastl2. The switch that opens the exit and the exit itself are right in front of you when you start. You don't have to explore any of the rest of the map.
- This let them complete thr Easy Run in 0:07.
- And the Nightmare Run in 0:08, which soon also became a 0:07.
- Another bizarrely pointless map, if I had to name one, would be flyer.
- Task sharing opened the way to the exit and let them out in 0:12 for the Easy Run.
- And also 0:12 for the Nightmare Run.
- More evil Nightmare Run table filling now as they stomp through Chthon's Castle, or mexx3 as it's otherwise known, in 0:44.
- A wise man once described shoot as rather like slamming your genitals in a car door. To test the theory I tried both. One made my wife and her two friends who were in the car at the time laugh hysterically while I collapsed in agony and the other is a fun map to run. I'll let you guess which is which.
- Given it's "two buttons" structure it's a natural for coops. Before you could shout "Oui, Madamoiselle. C'est mon pantalons!" our French friends were at the exit. That's roughly 0:12 seconds in English. They then removed the pantalons to take this down to 0:11.
- Too many monsters to exit that smoothly on Nightmare. So you can either do the Run in 0:15...
- ...or kill every fucker you can find and complete the 100% in 0:46.
- I have to say that Luc played an absolute blinder in this Nightmare Run of houstrps. All Pif had to do was rocket jump his way all over the map but Luc... Well, Luc exited in 0:31.
- Pif also struck out on his own to make two long demos. One has the excuse that it's a marathon. The other? WTF is this map doing on the archive??
- Pif asked, in, of course, #qdq, why there was no marathon entry for the Prodigy Special Edition episode. "Dunno", I said. "Go record one and we'll add it." So he did. And so did we. The result is this Easy Run through pse in 4:57.
- The "other" map that I alluded to above is avatar. A nicely built, fun map which is challenging to play through but the Easy Run record is now 5:26, three seconds faster than Nolans time. No shortcuts in either the runs or the 100%s and five and a half minutes to exit on skill 0. Fair play to Pif for improving this record but in the name of Satan's flowery underpants WHY?
For a couple of rookies you can't really get a more exciting new coop team than the new face of Udder dementia, Mattias and Christian. This new face is just as ugly as the old face (except for Carl who's a real cutey) but they don't smell so bad.
- They went for a swim in The Sewage System and ended up improving Pif and Luc's nightmare 100% by two seconds to 0:51. A few quad nails towards the exit and this could have been a 0:50, I think.
- Improving on another de Mestre table filler we see them hacking at the Easy Run of dm1m2 and taking the time down by one second to 0:41. Then they got recless with the boosts and turned in a damned fine 0:38.
- Ah, roots! Always return to your roots. The level that started these two guys off was coopmine so they returned there and showed just how much they've improved.
- They ripped four seconds off of the Nightmare Run to 1:17.
- The Easy 100% faired even worse, getting it's rear minced by five seconds to 1:42.
- And four seconds to their Nightmare 100% time giving them 1:44.
- They're obviously trying to make enemies of Luc and Pif as they improved their Nightmare 100% of gloin by one tiny second to 0:50...
- ...and their Easy Run of hunter by one second to 0:47...
- ...and both their recent demos on gordian.
- Their Easy Run by two seconds to 1:15.
- And their Easy 100% by a big eight seconds to 1:32.
- Next came some clever and perfectly executed grenade work on trinity.
- The grenade work may have been clever but the route in this 0:20 Easy Run was just plain dumb. :-) Luckily they saw the error of their ways and soon made a beautiful, almost sexual, 0:18.
- When they did the same thing for the Nightmare Run this 0:18 surpassed "almost" and actually achieved sexual.
- What else was there left for them to do than to drag Mikael Carllsson into the action and go killing on undead.
- With an extra person to share in the bloodshed the Easy 100% only took them 0:21. No, better than that. It only took them 0:20.
- Same number of monsters so there's no excuse for the Nightmare 100% to take any more than 0:20 too.
We're there! Almost. If you've made it this far then I salute your stamina. You've nearly made it to the end of the longest ever SDA update. Before we all go our seperate ways I'd just like to suggest that you take a quick look at the cheated page where Stubby has finally posted three demos done ages ago by Connor.
There's also a new version of JoeQuake released this week for those of you that like to use the only, that's right ONLY SDA approved custom engine on the planet. I'd post the link here but i can't find it. It's on our links page, though, but I can't remember the link to that either. Probably this. It's in the menu on the left in case that's wrong. Can you tell I'm getting a little tired? :-)
Since we started the update talking about the numbers we'll end the same way. Check out the hit counter. We've passed 500000! YAY! And not only that but one of the demos in this update was demo number 7500. Are we (and I mean YOU) hot or what? Maybe. Only if we do a triple numbers celebration and break the monthly record. So let me remind you once again. Make a demo in the next day and send it in. Or find an old one on your PC and change the date to August. Whatever. We need so very few August dated demos to break the record that I feel sure you guys and girls will come through. Or if not come very close indeed.
SDA: Like the family you'd choose if you only could (Granpappy Nolan, Daddy Stub, Mommy Hudson, Brother Bergie, Little Sister Wagner and me, the deformed freak you keep locked in the attic).
Saturday, August 28th by Radix
Still offiline - 11:05 PM
No doubt you've all seen that dynamic.gamespy.com has been undergoing "maintenence" since early
Friday which has kept it "offiline". As it's now the weekend I'm betting it won't be fixed
until Monday because GameSpy likes to pull shit like that. As I'm sick of this, I've
moved all dynamic content. You can find the quake tables
here
and the forum
here.
Monday, August 23rd by Morfans
How Could I forget You Guys? - 12:36 PM
Okay. So the first ever demo from both
Thomas Stubgaard and
Timo Nieminen was an
id 100%. I apologise unreservedly to the two gentlemen and am deeply sorry for any distress caused.
My only defence is my extreme old age. Maybe it's time I retired from SDA...
Sunday, August 22nd by Morfans
Who's The Joe? - 3:14 PM
All demos download for this update is available
here
Hey girls, hey boys, superstar speedrunners, HERE WE GO! Yeah, I thought I'd get retro and listen to some Chemical Brothers while writing this update. But I gave up after about 2 minutes. Man they're dull without drugs.[1] Anyway, as I was saying... HERE WE GO!
It would have absolutely ROCKED to be able to say that we have a new player showing his face at The Archive, and that his first demo was an id 100% improvement. Not since the great Markus Taipale back in 1988[2] have we been able to say this about a player, and that was "only" an Easy 100%. Joe Pecoraro (better known to some as "BogoJoker") has gone spawn-crazy and improved Stubby's hell run through The Pain Maze by twelve seconds to 2:45. Great play and some very lucky monster in-fighting would have made this the best debut demo we've ever had. Unfortunately he sent in a couple of the demos below a few hours before he sent this record and so he moves from "id Nightmare 100% First Demo Legend" to just plain "Joe. No, not that Joe. The other Joe." ;-)
And here are the demos alluded too above. As you'll see, Joe has been taking the fight to Joe in the merry-Joe-round that is "who's the Joe?"
- First he did three impressive runs on fire.
- He beat Joe's time for the Easy Run to 0:37, one second faster.
- He also improved Joe's time for the Nightmare Run by one second to 0:38.
- And to spread the hurt around a little he improved Bergie's Easy 100% by two seconds to 1:10.
- Then it was on to dmc1m2 and a two second humping to Sidd's recent Nightmare 100%, taking the record down to 1:00. Surely someone is going to break the magical minute soon...
- His most recent effort is my favourite of the lot. He went Nightmare 100% crazy on dmc1m3, laying the smack down on Ivans time first by one second to 0:32 and then a ball-slappingly good 0:30.
While we're on the subject of balls, let's see what's been happening on ballshft. Christian Tornberg improved my Nightmare Run by one second to 0:26 using the tricky "top platform" exit jump.
We'll get back to Tonis in a little while, but first we're going to take a look at what France's premier speedrunning duo, Luc and Pif de Mestre have been doing to the Rogue level Easy Runs...
- They only stopped off at one level in the first episode, and that was r1m2. They adopted the plan that they kept to on most of these levels: split up, press buttons, meet at the exit. It got them out in 1:28.
- They made a pretty shakey demo on r2m2, but that was just the earth tremors. HAHAHAHAHA. *ahem* Anyway, they did the job in 0:57 and then soon after did a much better 0:52.
- They moved on to r2m3 where they made a pretty rough 1:23 before realising that if Pif grabbed the RL at the start they could save a ton of time to 1:11.
- Some nice anti-grav work from Pif gave them a 1:45 on r2m4, which they obviously then immediately improved to 1:36. Is there a reason you run the long way through the maze, Pif?
- More button pressing madness (and Luc failing to master the art of staying alive) on r2m5. Started with 1:16 then a slight improvement to 1:14.
- As far as cool map names go, r2m6 is right up there with "Blood Sacrifice". The map is split into two almost equally long long, long halves. They first completed it in 2:10 and then improved that to 2:07.
- Finally they attempted my favourite run in all the Rogue maps, r2m7. Luc pressed the buttons while Pif grabbed the RL and the went to meet the dragon in 0:51 which of course soon became a 0:50.
- They left Rogue maps for a short while and had a play with dm1m2. They might not have invented it but they've made the double-super-shotgun-head-stand boost a kind of signature move. They used it to get 0:42 for the Easy Run and 1:08 for the Nightmare Run. Pif wins the prize for this updates "Most Unusual Death" when he gets killed by running face first into a fiends anus. (Watch it slowed down if you don't believe me...)
Pif struck out on his own just once this week, to fill the Nightmare 100% hole on cbfspq2 in 0:45.
Marathons and more besides from Chinese love guru Weixing Ye.
- He improved upon Pif's recent Nightmare Run of daz, and since it seems to be the theme of this update he improved it not just once, but twice. First by eleven seconds to 2:09 and then, mostly by growing a pair of balls before the shambler fight at the end of the second level, by another nine seconds to 2:00.
- Then he wiped the smile off my face by making my Nightmare 100% of elin look like the hopeless tablefiller it was by taking two seconds off of the time to 0:25.
A new coop duo rears it's exceptionally ugly head now, as Thomas Stubgaard pushes towards the "most id records by anyone, ever" record with a Nightamre 100% of end with Mathias Thore. Lots of lightning through walls and coop grenade abuse gave them a shub-splattering 1:34, twenty seconds faster than Valeriy and Andrey. They also made an "egg" of them exiting with the final shambler on Shub's island quite obviously not taking any damage, but they sat there for twenty minutes shouting at it to die. In the interest of everyone's sanity and to save the two gentlemen any further embarrassment we decided not to include it. Hell, I'm not even going to mention it...
From here on in it's Mattias Öman and Christian Tornberg all the way.
- First came a lot of ultra-violent vore slaughtering rocketry on bfinal
- They were evidentally very pleased when they managed to improve Robert's outstanding single player Easy Run time by one second to 0:27.
- They also made an excellent job of the Nightmare 100%, improving Valeriy and Vlad's time firstly by two seconds to 0:33, and then by another two seconds to 0:31. These guys are getting really good. :-)
- Pif and Luc's escape Nightmare 100% caught their attention. "We can improve that" they said. And they were right. First by one second to 1:07 and then a little bit faster still at 1:04.
- They also found a nice new way to get up to the vore on nesp16 which allowed them to exit in 0:37, nine second faster than the de Mestres.
- Still on the trail of Luc and Pif they proceeded to undead where they improved the Easy 100% by four seconds to 0:23.
- Mattis took a quick turn around e1m1rmx on his own so that he could improve his Nightmare 100% by four seconds to 1:15.
- But he reformed the duo so that they could improve the 2-player Nightmare 100% on the same map that he made with Mikael by two seconds to 0:47 and then by another second to 0:46.
- They did one other demo, a 0:30 in hallway which, although it's faster than Pif and Luc's time, is slower than Weixing's single player time from last week. Therefore it is not a valid record. We included it in the all demos download anyway (either because we thought you might like to see it or because we didn't notice until it was uploaded, you choose) but the rule is simple: a coop record must be faster than the current single player time, even if the old coop time is slower.
To bring things to a conclusion I will just point you in the direction of our videos page, where if you're keen eyed you will see that Mathias Thore has made .avis of SBBlite2, Jozsef Szalontai's jaw-dropping (but badly timed, release wise. grrrr. Even after all these years...) Easy Run through Matthias Worch's Beyond Belief episode.
Time for me to exit.
[1] SDA Advisory Notice: Don't do drugs. Drugs are bad. M'kay?
[2] Eight years before Quake was even released. I do, of course, mean 1998.
Tuesday, August 17th by Morfans
Oh, Kay! - 11:05 AM
All demos download for this update is available
here
Things show no sign of letting up here at Fortress SDA with another huge stack of demos for your veiwing pleasure. This update weighs in at a gut-wrenching thirty-five demos, starting with another scrotum juddering id improvement.
Kay "The Human Cannonball" Berntsen has improved one of the most prized of all the records, the Nightmare Run on the level where it all began, The Slipgate Complex. With so many grunts and dogs around the chances of dying or getting blocked are always very high, and the chances of getting shot in the face just as you do a huge bunnyhop are even higher. But extreme skills and persistance paid off here as all the kindly grunts decided to team up to help him get this 0:24, one second faster than Sergi.
From the oldest map to the new batch of maps, starting with ballshft and me using a new Nightmare 100% route to improve my record by eight seconds to 0:48. Please. Pretty please. Someone beat my records. I love this map. I want to see it done properly. :-)
Only one single player tablefilling spot remains on cbfspq2. I guess that means it's time for Pif de Mestre to show his face. He bounced down to the bottom of the level, leaving a 0:43 seconds long path of destruction in his wake.
Pif also gave us this week's only wrld11 demo, beating his own Nightmare Run record by one second to 0:26.
Let's take a walk down the world's crappiest hallway ...
- Weixing Ye improved Markus's Easy 100% by six seconds to 0:28. It's just one of those things you always hope you'll be able to say: "I improved a Markus Record!"
- Thomas Bergendorff decided to show everyone that said the Nightmare Run was impossible without the pent that they were wrong and quite easily (he says) got a 0:11.
- Which soon became his only record on the map as Weixing made a six second improvement to his Nightmare 100% to 0:27.
The undead Task Tried To Tax The Talents of Two Total... errrrr... Twats.
- Weixing improved Pif's Nightmare Run by one second to 0:14.
- And Pif filled the Nightmare 100% slot with this 0:43.
- Then improved it to 0:40.
- But Weixing had just done the Easy 100% in 0:37, two seconds faster than Optic.
- So he used the same route to beat Pif's Nightmare 100% by three seconds to 0:37.
- And then tidy the Easy 100% up to 0:36.
- And just to keep things neat the Nightmare 100% also to 0:36.
runthis was also the scene is some pif-illication.
- Lowdis took one second off of Pif's Easy Run to get 0:07.
- OpenGL took five seconds off of Pif's Nightmare 100% to get 0:21.
- Then shaved off another two seconds simply by using that old favourite tactic, better play. 0:19.
Welcome to Ware, Where We Watch With Wanton Wonder While Weixing Wanders Wearily (a)Wound With Weapons ah fuck it. Here's the demos.
- He improved Daniel's Easy 100% by three seconds just with faster play to get 0:40.
- Then he stomped Peter's Nightmare 100% by seven seconds to 0:49.
Always a pleasure to see that people are working on marathons. Especially nightmare marathons. Damned masochists.
- Pif filled the gap for the Nightmare Run of daz in 2:20. A good, solid run but could do with being a little more suicidally reckless in places. ;-)
- While George Dickeson chopped nine seconds off of Pif's time for the Easy Run through dmc to get 1:29.
- Then he survived the Nightmare Run of dmc in the excellent time of 1:39, only ten seconds slower than his Easy Run you were reading about just a moment ago.
- Sidd also improved my Nightmare 100% of dmc by a big forty-four seconds to 8:49. Some great new routes in here.
- He realised, while making the above, that his route for dmc1m2 was faster than Ivan's route and set about capturing the record. After a lot of restarts he realised just how frustrating the Nightmare 100% on that map can be and settled for a 1:04, just two seconds faster.
Weixing is a sucker for a high kill map. So it's no suprise that he's taken both 100%s of jzdoom.
- He cleaned up the level (using coop 2) on Easy in just 0:20, four seconds faster than Ivan.
- And the slaughter that is the Nightmare 100% in 0:25, two seconds faster than Ivan.
What better way to round off the day than with a pile of Pif and Luc de Mestre coops.
- Marlo's odd little castle map, hc, was the first to get the treatment.
- They improved Martin and Anders's Easy Run by one second to 0:32.
- Then table-filled the Nightmare Run in 0:34...
- ...and then 0:33.
- They made an excellent one second gain on their Nightmare 100% of The Sewage System to 0:53. Surely the yanks must fight back soon!!
- The escape Nightmare 100% looked like it desperately needed filling, so they obliged with a fine 1:08.
- It's been nearly four years since anyone touched gordian, must be time for some table filling, French style.
- They did the Easy Run in 1:17 using the "standing on the head SSG boost" and some spiffy rocket work.
- And the Easy 100% in 1:40 using pretty much the same route but killing everything as they ran through.
- No one could accuse them of picking the easy maps, take for example nesp16. They managed to stay alive long enough to record a 0:46 Nightmare Run. This is faster than the single-player time by virtue of the fact that nobody has ever survived the Nightmare Run on their own.
- Finally, because of all the improvements to the Nightmare 100% of royalwar lately they thought that they'd better bring the 2 player Nightmare 100% up to modern standards. This meant beating their old time by eleven seconds to 1:14.
Well, what with one thing and another this is another update that's getting posted 3 days after it was started (and with an absolute minimum of humour included, I notice). It's nice to see that during those three days we've already had another mountain of demos sent in including another id improvement from a brand new player. So put THAT in your crackpipe and smoke it!
Wednesday, August 11th by Morfans
How High Do You Hold Your Guitar? - 11:07 AM
All demos download for this update is available
here
The first batch of new map demos are in, and I have to say that they certainly seem to have proved a hit. There's so many new demos I'm going to have to keep the commentary brief... most of the time.
We're going to start off with ballshft because most of the demos were done by ME!
- Once you manage to get a fairly good success rate doing the deathknight boost your troubles are only just beginning. Following roughly the Easy 100% route I managed the Nightmare 100% in 1:02.
- Using the same start and visiting a part of the map I didn't even know was there yeilded a Nightmare Run in 0:44.
- With only green armor on Nightmare it's insanely difficult to vore-ball jump straight to the top (see Fitzxgeraløt's demo below) but you can get high enough to reach the pent, drop down and then go all the way up. This saved three seconds to 0:41.
- Or you can jump up to the RL, get the pent and RJ up and out. This give the vastly quicker time of 0:27. Why didn't I see this at the start and save wasting several hours on the other routes?? *sob*
- This same start also makes the Nightmare 100% much quicker at 0:56.
- And in Easy Skill action, Connor Fitzgerald completed the map in 0:18, three seconds faster than Qurre's Run using a tricky diagonal shambler smash and a lot of balls.
hallway might be an embarrassingly bad map but it's had a fair whack of attention this week...
- Connor wasted no time in improving Ville's Easy Run by one second to 0:10.
- Mathias Thore started the Nightmare 100% off with a rather banal 0:54...
- ...Which was totally owned by Pif de Mestre to 0:42...
- ...Who in turn was hit with Thomas Bergendorff's owning stick to 0:33.
- Pif and Luc de Mestre are still flying in a coop frenzy. The first of their demos this week are the Easy 100% in 0:32.
- Which they quickly improved to 0:31.
- And the Nightmare 100% in 0:32.
Only one demo on Elin. Pif and Luc racing through the Easy 100% in 0:11.
Into the warehouse now...
- What do we find? Kay Berntsen getting all "big bunny" on Daniel's Easy Run and taking the time down by one second to 0:17.
- Nightmare Run? Same person, two second improvement over the same person. Same time. 0:17.
- So who do you think filled the coop Nightmare Run spot? That's right! Luc and Pif in 0:13.
Quick! To the tower!
- Jonny Andersson wasn't going to let the fact that his mouse was dying from preventing him from filling the Easy 100% spot in 0:21.
- A lesson in riding the lightning next from Jozsef Szalontai as he improves Chris's Nightmare Run by one second to 0:11.
One word to describe wrld11: Mario-rific!
- Pif has so far been the only person to brave the Nightmare Run. He made a very impressive demo, though, which clocked in at 0:27. Will we see a coop, guys? Imagine the starting boost you could get from your buddy: a grenade and a rocket would boost you all the way to the end of the first section! (Probably...)
If standing atop a large column is your thang then get yourself over to runthis.
- Despite haunting #qdq with his lurker slapping trout it's been a year since Tim Doherty has actually sent in a demo. He remedied this with a Nightmare 100% table filler in 0:35...
- ...which #qdq newcomer Pif let stand for approximately ten minutes before sending in a 0:26.
- Pif also filled the Easy Run slot with a solid 0:08.
More tablefilling de mestrage on undead.
- Pif did the Nightmare Run in 0:15, equaling Markus's Easy Run time.
- Both of them then completeld the 2-player Easy 100% in 0:27.
- And the Nightmare 100% slot in the same time. 0:27.
So to round the new maps off, it has to be cbfspq2.
- Luc and Pif took that downward spiral, killing everything in their way for an Easy 100% in 0:36.
On cbfspq1 the battle for the Nightmare 100% continues.
- Pif recaptured the record from Mandel by twelve seconds with a new route incorporating lots of quad flying to get 0:46.
- But then Connor came along and showed everyone what a world class performance looks like with this 0:29. The grunts kills and the ogre kills are simply beautiful.
One more demo from Connor this week. He improved Denn's Easy Run of dwell by one second to 0:32. He even managed to do a Nazarov style .txt!
Weixing Ye has cemented his ownership of the royalwar Nightmare 100% with a four second improvement to 1:22. Now even further out of my reach... :-)
The sm57_pulsar_se Nightmare 100% is a total bitch to do. Room after room of monster madness. Pif managed to find a technique to get him through it all alive and exited in 5:02.
But while watching the demo Thomas Bergendorff noticed a few areas that could be improved on and made a 3:01 soon after.
Another #qdq regular who, although he obviously has some skill, rarely makes a demo is George Dickeson. This week he not only improved his Easy 100% marathon through the dmc levels by twenty-eight seconds to 5:44, he also, realising that he was getting ratehr good at dmc1m6, improved Ivan's Nightmare 100% of that level by twelve seconds to 1:53. Very nice indeed.
If there were dmc marathons being done then, of course, Pif wasn't going to stand idly by and let Sidd be the only one to do one. So he improved his Easy Run by seven seconds to 1:38. Not only that, but he was so fired up with the deathmatch marathon hots that he improved his Easy Run through dmsp by five seconds to 2:19! Go Pif!
We're nearly at the end of this pif-date. But Pif-ore we go, let's have some more Piffing action from..... Pif!
- He did the Nightmare Run of the horrible (running wise, I mean) pushcoag in 3:39.
- Then it was back to more coop play with Luc for an id improvement as they owned, pwned, poinged and phw33nz00r3d the Fleckster and the Wagster by taking one second off their Nightmare 100% of The Sewage System to get 0:54.
- And finally they did some mad boosting on tyrcoag to do the Nightmare Run in 0:41.
Well, we haven't had that many demos in a single update for quite some time. Keep it up, y'all!
Friday, August 6th by Morfans
It's All Over! (part two) - 7:00 AM
Now that the
Temple of Gai is finished what more is there to do than to add
cbfspq2 to the tables (please call your demos
cb2_xxx) and post
Daniel Hansson's
0:26 and
Timo Nieminen's
0:21?
I'll tell you what more there is to do, if you'll be so bold as to give me a minute of your time. When I was setting up this contest I got to thinking about some of the great old contests that we've had and wondered why the FUCK, if you'll pardon my language, we hadn't added some of them to the tables before. So I had a little look through the archive and decided to post these two old, old maps...
- ballshft, A Few Balls 'n' a Couple of Shafts by Marc Reilly. Please call your demos ball_xxx. Used for a contest in July 1999 where Sebastian Olsson won both the Easy Run in 0:21 and the Easy 100% in 0:33. Attila Csernyik and Peter Horvath also did a coop Easy Run in 0:15. That means that Nightmare is untouched and since there's no shambler on Nightmare it's vore-balls or ogre grenades all the way up...
- undead, The Undead Task by Ilkka Kurkela. Please call your demos und_xxx. Used for a contest in January 1999 where Markus Taipale won the Easy Run in 0:15 and a young Justin Fleck won the Easy 100% in 0:39. Once again, no nightmare demos or any coop demos at all.
Then I pondered further: why limit ourselves to just maps where most categories aren't done? Why not add any cool, decent sized, old contest map and see how todays runners compare with the 90's crowd. Which gave us...
- tower, Tower of Thunder by Ilkka Kurkela. Please call your demos tow_xxx. Used for a contest in December 1998 where Peter Horvath won the Easy Run in 0:12 and Chris Longden won the Nightmare Run in 0:12 and the Nightmare 100% in 0:18. Jesse van Dijk and Jeroen Coenders also did a coop Nightmare Run in 0:09.
- ware, Warehouse by Attila Csernyik. Please call your demos ware_xxx. Used for a contest in June 1999 where Daniel Lindberg won the Easy Run in 0:18, the Easy 100% in 0:43 and the Nightmare Run in 0:19 while Peter Horvath won the Nightmare 100% in 0:56. All four of these demos come with recams of the runs. Attila and Peter also did a coop Easy Run in 0:12.
At which point things got rather out of hand, and after a brief conversation with Thomas "Have you heard my bands latest mp3?" Stubgaard[1] we thought "why limit this to old maps? Let's just go a bit stupid". And so...
- elin, Feels Like Flying by Robert Axelsson. Please call your demos elin_xxx. Used for a contest in February 2002 where Peter Horvath won the Easy Run in 0:08 and the Nightmare Run in 0:07 (personally, I think this demo is the most amazing out of all these amazing demos), Timo Nieminen won the Easy 100% in 0:12 and then simply because I couldn't possibly add all these maps without doing a single demo myself I banged out a quick Nightmare 100% in 0:27.
- runthis, Run This! by Tim Elek. Please call your demos rt_xxx. Used for a contest in December 2002 where Jozsef Szalontai won the Easy 100% in 0:12 (recam included) and Anders Nordensten won the Nightmare Run in 0:06.
- wrld11, World 1-1 for Quake by Mattias Berggren. Please call your demos wr11_xxx. Used for a contest in April 2002 where Jozsef Szalontai won the Easy Run in 0:19 (very cool recam included) and Timo Nieminen won the Easy 100% in 0:42.
And then, even though it's shit, here's one last map just because Stubby thinks it's fun.
- hallway, Optic's Dumb Hallway Map by Justin Fleck. Please call your demos hall_xxx. Used for a contest in December 1998 where Ville Hyyrynen won the Easy Run in 0:11 and Markus Taipale won the Easy 100% in 0:34.
One last piece of map news, if you look at the page for dmc1m4 you'll see that Kay's runs are back as the proper records and Daniel, Jonny and Luc and Pif's "exit glitch" runs are now listed as "The Cheap Way". So if you think you can beat Kay's proper runs now's your chance! ;-)
Finally, to save you all the bother of downloading this lot seperately, an all demos download of the whole shitting lot is available here and an all maps download is available here.
[1] Get it HERE. It's actually very good. :-)
Wednesday, August 4th (2nd update) by Stubby
Breaking The Sound Barrier! - 2:08 PM
Behold and bow people, for
Kay "T. Montgomery" Berntsen has done the utterly impossible!! He's the first man to go below
10 seconds on the
100m map! That's pretty damn impressive for a Norwegian! They are usually up to no good... :-) Anyways,
download the demo, watch it in awe, then send Kay an email telling him not to quit running this map before he has outrun the real life 100m time! :-)
Wednesday, August 4th by Morfans
It's All Over! (part one) - 9:09 AM
The bare results for the
Temple of Gai contest are up. More detailed results and a whole lot more to follow in
Part 2 tomorrow. In the mean time I'll just say congratulations to
Daniel Hansson and
Timo Nieminen and get my tired arse back to work.
Tuesday, August 3rd by Stubby
Quake done Quick with a Vengeance Part II - 12:39 AM
What's that you say? Another Quake done Quick project?! As if we already didn't have enough of them which we should try and finish before starting a new one! But, you see, everybody's bunny machine is back from retirement, and he sent me a e4m5_007 some days ago... That's right people,
Jozsef Szalontai improved one of
Markus Taipale's legendary QdQ demos which was thought to be optimum! The word quickly spread, and suddenly I found myself piecing together a page for this new project.
Check it out here, and if you want in on any of the maps, just holler at me.
Monday, August 2nd by Evan
You have all been Thored! - 11:15 PM
All demos download for this update is available
here.
It seems I have almost fallen off the planet lately, however that is not the case. Cameron Engles has made me a very lucky man by getting me into the World of Warcraft beta. So now I have a Diablo 2 and World of Warcraft addiction to deal with, gasp! And with Doom 3 coming out in a matter of days I'm begining to fear for my life. But enough of my pointless babble, it's the demos you come for!
It's not often you see three ID records in an update anymore. But we have just that for you!
Thomas Stubgaard has widdled that nightmare 100% time on The Tomb of Terror to just a hair under 2 minutes, making this Stubtastic 1:59.
Connor Fitzgerald trampled all over Markus's long held nightmare run of Chambers of Torment. By applying the proper ammount of Fitzgeraldness, Connor was able to cut off another second, coming out with this 0:27. Wow is all I can say.
The Physco Hopper Kay Berntsten just seems to be getting faster and faster, when will it all cease!?!? Well, hopefully never in my opinion. Anyways, without the assistance of the fiend boost Kay was able to improve Joe's easy run of Hell's Atrium by one second getting this dizzyingly fast 0:53.
Now onto the non-ID demos.
Thomas Bergendorff got bored and took to the easy run of JJSPQ2, improving his previous record by 2 seconds with a 0:46. Then he improved Marlo's easy 100% by 6 seconds with a 1:26.
Next Bergie took to the nightmare demos of jjspq2. First improving his run time by 2 seconds with this 0:47. And of course the 100% must then be improved, and did it ever get improved! In fact 22 seconds was cut from Anders time and this 1:27.
The one and only Dane Plachetta got up in the mug to knock another second off his 100% of HIP1M3, coming out with this very clean 1:21. Plachettad!
Pif de Mestre thought he would give a go at some marathon running, making this easy run of all of the Deathmatch Arena maps to the lovely tune of 2:24. Pif then went to flex his marathon muscles some more with two marathons of all of the DMC maps on easy and nightmare. First improving Amrik's time on the easy run by 2 seconds to a 1:45, then filling in the empty spot for the nightmare run with this 2:13.
Next Pif thought he would carry on and fill in the empty nightmare 100% spot of cbfspq1 and made this 1:07. But the almighty enigma that is Mathias Thore bumped 9 seconds off that time, making this Thoriffic 0:58.
Next to feel the wrath of The Thore was Daniel Hansson's nightmare run of mexx8b, Thored by 1 second to get a 0:19.
COOP DEMO TIME!
Mattias Öman and Mikael Ulverås have done a few new coops!
- The empty nightmare 100% spot of BUB2 was properly filled with this smoothly done 0:21.
- What could produce this quote from Mattias? "FUCKING end I hate that fucking bitch everyone stand in front of me and i dont come nowhere ffs"? Why the nightmare run of royalwar, that's what! And after much cussing by Mattias, and many beer bongs from Mikael, this nightmare run table filler spilled forth in the time of 0:35.
- Finally the two improved Pif and Luc's nightmare 100% time by 3 seconds to this spiffy 0:49.
Pif and Luc have graced us with their normal amount of coops :-)
- The two empty spots for the runs of dmc1m4 were finally filled, netting a easy run time of 0:04 and a nightmare time of 0:04.
- Next in sight was gibplex, and the target being the easy 100% first in 0:48, then soon after to 0:46. But don't you think for a second that they didn't also do the nightmare 100%, they did, and what they got was 0:47.
- Then the two brought their skills to hunter for an easy run in 0:48 and a nightmare to the similar beat of 0:48.
- One second was further extracted from the twos gloin nightmare 100%, now ran in 0:51.
- Which leaves us with a 1 second improvement over Robert and Rebecca(!) Axelsson's nightmare 100% of jzblue_1, getting a 0:26.
Speaking of the Axelsson brothers, the two happened to pillage all the runes of aerorun in a scant 0:06 seconds. 1 second faster than Ivan and Ilian.
Until the next Wagging.
Sunday, August 1st by by Morfans
Contest Ends Tonight - 12:45 PM
Don't forget, everyone, the deadline for the
Temple of Gai contest is tonight at midnight. That's a little over eleven hours away.
Waggy was going to mention this to you when he posted the demo update on Saturday morning but as you can see that got a little delayed... ;-)
Saturday, July 24th by by Morfans
Friday Night Madness (On A Saturday Morning) - 10:46 AM
All demos download for this update is available
here.
Over the course of the next three demos I'm going to try to answer two very important questions: Was Joe's e4m5 NR of last week a fluke or has he still got the talent; and has this been a good week for Martin Selinus? We shall see...
We can begin to answer the first question with a quick perusal of Jozsef Szalontai stamping around the Castle Of The Damned. He somehow managed to improve "old knickers" (that's Sergi to his friends) time for the Nightmare Run by one second to 0:31. He thinks that 0:30 should be possible. I don't. :-)
Connor Fitzgerald will help us begin to answer the second question with a really quite amazing two second improvement to Marvin's Easy 100% of The Vaults of Zin. A few tweaks here and there (for example, this is the smoothest "quad out of secret" jump I've even seen) and voila! 0:52!
To get the final to answer to both questions it's back to Joe. One of Martin's best and most famous runs is his Easy Run of The Tower Of Despair. It would take a real bunny machine to beat it, and the machine will delight you all with this 0:28. He say's it's not optimum. I think maybe he's right, but just check out the speed of his final curl/bunny combo. My mind is officially blown.
So please join me in giving a big SDA cheer to Jozsef and Connor for giving us THREE ID improvements in a week. And our commiserations go out to Big Marv who lost two id records. Also, just look at which records they were: e1m2, e3m2 and e4m2. If only someone had done e2m2 as well...
Before we go any further I'm going to take the opportunity to quickly pimp the current contest. Don't whatever you do forget to send in your entries before next Sunday night. We've had a few already which is unusual since normally they all arrive in a rush the day before the deadline. But I urge, nay IMPLORE you all to send your demos in even if you don't think you're going to come first. I'll be entering my own demos and so will Tim so it's unlikely you're going to come last. It's the taking part that counts... :-)
No dip in quality now as we say hello to mad, bad Robert Axelsson, who has sent us in two demos that threaten to rip you open from crotch to throat.
- He found an old, old demo lurking on his PC, and when he played it he found it was a Nightmare Run of sgc5 in 0:51, ond second faster than Jordi. Some very nice boosts, and one... less so. :-)
- Then the man known as "Mr Boss Map" improved Ken's Nightmare 100% of bfinal by three seconds to 0:38 to give himself three of the four SP records on this vore drenched hell map.
Mathias Thore and
Robert Maglic have continued to prove that they're both damned fast for a couple of runners with so few records by improving both of Ivan and Ilian run tims on
forrit.
- First they improved the Easy Run by two seconds to 0:18.
- Then Mandel and Midas (see, Robert. It wasn't too hard, was it? :-P) attempted the monster infested Nightmare Run and manged a three second improvement to 0:19.
What would you do if the whole world knew you were a blood relation of Jonny Andersson? Most people would take to dressing in womens's clothes, move to Bangock and take a job in a live sex show as "the bitch", but
Mattias Öman has found a way to live with the shame. He's teamed up with
Joakim Sarkkinen to form yet another promising, new coop team. They improved Luc and Pif's Easy 100% of
royalwar by three seconds to
0:58 and then by another four seconds to
0:54.
That record didn't stand for long, though, as Jonny and Daniel Hansson slapped them aside with this 0:47, five seconds faster.
From now on in it's Pif and Luc de Mestre all the way. And what an explosive week they've had!
- Starting with Pif on his own as he fights his way through the swarm of enforcers that is the Nightmare Run of chain3 in the table-filling time of 1:34.
- Which he quickly improved to 1:31.
- Then the French duo started on the Hipnotic Nightmare Run table fillers.
- Using a neato "out of the sewers" boost (which may or may not have been used in the Easy Run, I can't remember and can't be frigged to download it. If it isn't then NICE TRICK GUYS!) they completed hip1m5 in 0:51...
- ...and then 0:49.
- Then on to hip2m4 for some mine-dodging, gren riding, undead killing lunacy taking them to the exit in 0:40. Check out the egg demo for a double whammy of entertainment. First some hilarious spike mine chasing, then some total weirdness...
- Soon improved to 0:38.
- They also filled the whole set of two player demos on jjspq2 starting with...
- ...the Easy Run in 0:40...
- ...and the Nightmare Run in 0:40 (after first sending in a 0:41).
- The 100%s feature some of the smoothest de Mestre play I've seen so far, with the Easy 100% in 1:14...
- ...and the Nightmare 100% in 1:15 is a real Luc-fest. :-)
- The Nightmare 100% of e1m1rmx followed their usual pattern of come up with a route, do a pretty good run of it in, say, 0:54, then soon after do a much better couple of second improvement to 0:52.
- The dark, open expances of gloin was the setting for their penultimate demo, a Nightmare 100% in 0:52.
- And finally a lightning fast Nightmare Run of jzblue_2 in 0:09.
See you next time! Or will I???
Thursday, July 15th by by Morfans
It's Downhill All The Way. - 1:44 PM
All demos download for this update is available
here.
Sometimes I get that feeling, like a mild tingling in all six of my groins. That low, throbbing sensation that can only mean one thing...
NEW CONTEST!
Yes! Because YOU demanded it we are once again giving every one of you the chance to pit your skillz against everyone else in the Quake loving world. Go HERE and run your little socks off. Thanks to Connor Fitzgerald for preparing the map for us and also to Bengt Jardrup for fixing the fucking thing after we broke it in the beta stage. :-)
And now..... the latest Speed Demos to be added to the Archive.
Weixing Ye has returned to stamp his authority all over the Nightmare Run of royalwar with this arse-kicking 0:42, three seconds faster than Rickard.
For his next trick he mangled Daniel's Nightmare 100% of the same map by ten seconds to 1:26. I did have hopes of one day taking this record back myself but this is now beyond my abilities. Good work, Weixing, you bastard! :-)
Loads of coop action on sm27_xenon this week.
- #qdq regulars Mathias Thore and Robert Maglic decided to see if they could get a good ping to each other and try a little two player action. The results are pretty impressive as the improved Luc and Pif's Easy Run to 0:16, two seconds faster, and then to 0:15.
- They skipped the intermediate 0:16 on the Nightmare Run and went straight to the 0:15, three seconds faster.
- But along came veteran tag team partners Jonny Andersson and Daniel Hansson and they turned in a virtuoso performance on the Easy Run, improving it by two more seconds to 0:13.
- There isn't such a word as virtuosoer, but if there was then there Nightmare Run would be exactly that being, as it is, one second better even than the Easy Run at 0:12.
- One time, while they were recording the Easy Run, Daniel and Jonny accidently started killing things. By the time they reached the end they'd killed everything giving them an Easy 100% time of 0:33, two seconds faster than the French Duo.
Looking for greater challenges, Daniel and Jonny then turned thier attention to a few of the id level coops.
- They recaptured their Easy 100% of Ziggurat Vertigo from Luc and Pif by two seconds to 0:34. This also happens to be one second faster than the American Trio's EH3. :-)
- Then they laughed in the face of their own Easy 100% of The Crypt of Decay and turned in a hefty seven second improvement to 0:51. Very clever use of his own grenade timer by Jonny and a perfectly executed boost to the exit off a lucky deathknight. WHEEEEEEE!
- A record by Attila and Peter is unlikely to fall easily. But the guys performed a long distance moon, all the way from Sweden to Hungary to celebrate their improvement of the Easy 100% of The Ebon Fortress by three seconds to 0:56.
Now we return to the newest high-speed coop team on the block:
Mandel and
Maglic. (C'mon, Robert. Surely you can think of a better nick than your own surname!)
- They filled the empty gap for the Nightmare Run of e1m1rmx in 0:28. Grunt damage is just soooo fierce here that Mandel has to have a little lie down...
- Then they did the Easy 100% of 2run5 in the very good time of 0:39.
- Mathias became so good at boosting his way around the level that he decided to have a try at the Easy 100% himself. He ended up with a 1:00 which was good enough to take the record being four seconds faster than Pif.
Finally, I'll finish on a note of thanks. Thanks to every single one of you, that is. June 2004 saw our largest monthly posting of demos (115) since November 2001! Holy cow! With this sort of throughput I think it's possible, no,
certain that Quake Speedrunning will live forever!
FOREVER!!!!
WE ARE IMMORTAL! AHAHAHAHAHAHAHAHAHA!